Vote Party
Vote Party is the fastest way to find out what your friends really think of each other. Each round, the AI generates a fresh "Who's most likely to..." question tuned to your lobby, and every operative secretly votes for the player who best fits the description.
Once every vote is in, the host triggers the reveal: the tally is displayed in full, showing not just who won the round but exactly who voted for whom. The top vote-getter is stamped with the Most Likely banner, the laughing and the arguing begin, and the host fires up the next question. No score pressure, no elimination, just live group opinion with receipts.

Rules of Engagement
- 01The host starts a round and the AI generates a "Who's most likely to..." question for your group.
- 02Every player secretly votes for the operative they think best fits the prompt. You can see who has voted, but not for whom.
- 03The host can reveal results only after every active player has cast a vote.
- 04On reveal, the full tally is shown: each player's vote count and exactly who voted for them.
- 05The player with the most votes takes the Most Likely banner for that round.
- 06The host starts a new question whenever the group is ready; rounds are fully independent.
Strategic Intelligence
- Vote honestly. The reveal shows who voted for whom, and transparent votes make the best conversations.
- Expect retaliation rounds; the person you voted for remembers.
- Hosts should read the room between questions and re-roll quickly when a prompt lands flat.
- In new groups, early rounds are safer and funnier than you expect; the AI tunes prompts to be playable for strangers.
- Use it as a warm-up: two or three questions before a bigger game gets everyone talking.
Tactical Suitability
Ideal for friend groups, parties, and icebreaker sessions where the goal is conversation rather than competition. Because there are no points and every round stands alone, players can drop in and out freely, which makes it a favorite filler module between larger missions and a reliable opener with people who "don't play games."
Module FAQ
Technical Protocol Assistance
