MODULE: ROCKPAPERSCISSORS
Group RPS
Group RPS takes the simple concept of Rock-Paper-Scissors and scales it for entire squads. All players submit their signals simultaneously. The system analyzes the frequency distribution and eliminates those with inferior signals until only one champion remains. It is deliberately the fastest module in the library, designed for the moments between bigger games when a group just needs a quick, fair way to settle something.
Personnel
2-20 Players
Duration
2-5 Min
Live Demo
ROCK PAPER SCISSORS
Alex
Choosing...
Jordan
Choosing...
Taylor
Choosing...
Rules of Engagement
- 01Everyone picks Rock, Paper, or Scissors.
- 02If only 1 or all 3 types are picked, it's a stalemate (re-roll).
- 03If exactly 2 types are picked, the winning group advances.
- 04The cycle repeats until only one signature remains.
Strategic Intelligence
- Watch for patterns in how your friends play in previous rounds.
- Sometimes picking the "rare" choice can help you survive a mass elimination.
- In large squads, elimination rounds move fast, so decide your pick before the countdown ends rather than reacting to it.
Tactical Suitability
Perfect for resolving disputes, deciding the next game, or as a high-speed filler between major operations. Its 20-player cap makes it one of the few modules that scales to an entire large party at once.
Module FAQ
Technical Protocol Assistance
